Fidelity Arms
Shooting Fundamentals

Makeup Shots: Let the Call Decide

By Brad Fenster 9 min read

A makeup shot should be a decision, not a reaction.

Something about the shot did not look right. The dot disappeared earlier than expected, the gun moved as the trigger broke, or the sight picture was not acceptable. The temptation is to fire another round simply because you are unsure.

I would rather let the shot call make the decision.

If the call tells you the shot was unacceptable, respond immediately. If the call was good, trust it and continue.

That is one of the practical reasons shot calling matters so much in competition.

A Makeup Shot Starts With Visual Information

You cannot make a good makeup decision if you do not know what happened when the shot broke.

That is the foundation of Calling Your Shots. The goal is to know where the shot went from the visual information available during the shot rather than waiting to inspect the target afterward.

When the trigger breaks, I want enough information to answer a simple question: Was that shot acceptable?

If the answer is no, I can respond immediately. If the answer is yes, I should be able to trust the call and continue with the stage. The makeup decision should come from what I saw, not from a vague feeling several moments later.

Do Not Shoot Again Just Because You Are Uncertain

There is a difference between calling a bad shot and being uncertain about a shot.

If I clearly saw the gun move off the acceptable aiming area as the shot broke, I have useful information. That is a called bad shot, and a makeup shot may be appropriate.

If I simply think, I am not sure where that went, the problem is different. That uncertainty may mean I did not see enough information to call the shot.

Automatically firing another round every time that happens can hide the real issue. Instead of learning to see the shot, I begin using extra ammunition as insurance.

The long-term solution is better visual information. A shooter who can consistently call shots can make better decisions about when another round is actually necessary.

Do Not Look for Holes

One of the most expensive responses to uncertainty is looking at the target for confirmation.

The shot breaks, and instead of moving to the next target or beginning the exit, the shooter pauses and searches the cardboard for a hole. That costs time, and depending on distance, lighting, target condition, and pasters, the information may not even be reliable.

The better solution is to know what happened when the shot was fired. If the call was unacceptable, make it up. If the call was acceptable, move on.

Looking for a bullet hole after the fact is usually slower than trusting information you should already have received during the shot.

A Good Call Lets You Leave

Shot calling is not only useful when something goes wrong. A good call also gives you permission to leave.

You break the final shot in a position, see what you needed to see, and know the shot was acceptable. There is no reason to remain there waiting for additional confirmation.

That trust supports faster exits because you are no longer mentally attached to the target after the shot is complete.

This is one of the connections between calling shots and Entries and Exits. Efficient movement away from a position depends partly on trusting that the shooting problem has actually been completed.

If the Call Is Bad, Respond Immediately

When you call an unacceptable shot, the correction should happen as quickly as practical.

Do not spend time emotionally reacting to it, mentally announcing that you missed, or pausing to be disappointed. The shot call is information. Use it.

If another round is required, fire it as soon as you have an acceptable sight picture and then continue with the stage plan.

The objective is not to pretend the first shot did not happen. It is to keep one poor shot from creating additional unnecessary time.

The Makeup Shot Still Requires an Acceptable Sight Picture

A makeup shot should not become a panic shot.

When the first call is unacceptable, there can be a strong urge to immediately fire another round as quickly as possible. But the second shot still has to solve the original problem.

You still need an acceptable sight picture. Otherwise, one bad shot can quickly become two.

This is where Visual Patience matters. The fact that you need another shot does not change what the target requires.

See what you need to see, then press the trigger. The makeup may happen quickly, but it should still be visually confirmed.

Do Not Let a Makeup Shot Disrupt the Stage

A makeup shot changes the immediate shooting problem, but it does not need to change your entire stage.

Fire the additional round if necessary, then return to the plan. Shooters sometimes allow one unexpected shot to create several additional errors. The makeup happens, then the target order gets confused, the reload occurs at the wrong place, or the shooter begins rushing because time was lost.

Do not try to recover the entire stage on the next action. Solve the problem in front of you and continue.

This is the same competition principle discussed in Match Day: Trust What You Brought: handle the problem, then get back to executing what you already know.

Extra Shots Have a Cost

A makeup shot is not free.

It takes time, uses ammunition, and may affect a later reload or ammunition plan. If you regularly fire unnecessary makeup shots, those small costs accumulate across a match.

That does not mean you should hesitate when the shot call tells you another round is needed. A necessary makeup shot is often much less expensive than leaving an unacceptable hit or a miss.

The goal is not to avoid makeup shots. The goal is to avoid unnecessary makeup shots.

Ammunition Planning Should Allow for Reality

Stage plans should include enough ammunition margin to handle normal problems.

A plan that works only if every shot is perfect is fragile. You may need a makeup shot on paper, steel may require an additional round, or something unexpected may happen.

That is one reason I prefer leaving enough ammunition margin that one correction does not immediately force an unplanned reload.

The plan should still be efficient, but it should also be resilient enough to survive a small mistake. As with most stage decisions, there is a balance between efficiency and unnecessary risk.

Paper and Steel Give Different Feedback

Paper and steel create different makeup-shot decisions.

With paper, the decision depends heavily on the shot call because the target may provide little useful immediate feedback. Waiting to visually confirm a hole usually costs time and may not tell you anything useful.

Steel provides obvious external feedback when it reacts, but even there, calling the shot remains valuable. If I know the shot was unacceptable before I hear or see the result, I can begin responding immediately rather than waiting for confirmation.

On the other hand, if I call a good shot on steel and it does not react as expected, I now have conflicting information that requires a response.

The important point is that shot calling gives you information sooner. Reactive targets may provide additional confirmation, but you should still be learning from what you saw when the gun fired.

Practice the Decision, Not Just the Shooting

Makeup shots can be practiced.

You do not have to wait for an actual miss to work on the decision. Set up a drill where the objective is to call every shot. When you see an unacceptable sight picture at the break, immediately fire the makeup and continue. When the call is good, move on without hesitation.

The purpose is not to intentionally throw shots. It is to practice the response when the visual information tells you that the shot was not acceptable.

This develops two skills at once: recognizing the call and acting on it without unnecessary delay.

Confirm the Calls After the Run

During practice, the target can help verify whether your calls are accurate.

After the run, compare what you believed happened with what actually appears on the target. Did you correctly identify the unacceptable shot? Did you fire a makeup when the original shot was actually good? Did you believe a shot was acceptable when the target tells you otherwise?

That comparison strengthens the connection between visual information and actual results.

Over time, confidence in your calls should come from evidence. You saw the shot, made the prediction, and then checked the result.

Repeated enough times, that process builds trust.

Uncertainty Is Information Too

If you frequently finish shots without knowing whether they were acceptable, that is useful information about your training.

The problem may not be makeup-shot technique at all. You may need more work on visual patience, shot calling, or simply maintaining enough visual attention through the shot.

The goal is not to become better at firing insurance rounds whenever you feel uncertain. The goal is to become better at seeing enough information that uncertainty happens less often.

If you cannot call the shot, train the ability to call it.

Speed Comes From Earlier Information

A good makeup decision can look extremely fast, but the speed does not come from rushing the second shot. It comes from receiving the information early.

If you know the first shot was unacceptable at the moment it breaks, you can immediately begin solving the problem. There is no pause to look for holes, no hesitation about whether another round is necessary, and no delay while you mentally reconstruct what happened.

The information arrives with the shot, and the decision follows immediately.

That is another example of why vision controls so much of practical shooting performance.

Trust the Good Calls Too

Learning to fire a makeup shot is only half of the skill. You also have to learn not to fire one when it is unnecessary.

That requires trust.

If you clearly saw an acceptable shot, believe the information and continue. Constantly second guessing good calls adds time and teaches you not to trust what you see.

The goal is not more shooting; it is better decision making.

A strong call should produce one of two responses: correct the shot or move on.

Evaluate Makeup Shots After the Match

After competition, makeup shots can provide useful information.

If you made several necessary makeups, ask what created them. Were you pressing the trigger before obtaining an acceptable sight picture? Did a particular movement pattern make the shots harder? Were you rushing difficult targets?

If you fired several unnecessary makeups, the lesson may be different. Perhaps you did not trust your calls, or you were using additional rounds to compensate for uncertainty.

After the match, use those makeup shots as information. If a pattern appears, identify the cause and take that solution back into practice.

Let the Call Decide

A makeup shot should not come from panic, hope, or vague uncertainty. It should come from information.

See the shot and call it. If the sight picture was unacceptable, correct it with another acceptable shot. If the call was good, trust it and continue.

Then keep executing the stage.

Do not make up the shot because you are worried about it. Make it up because the call tells you it needs to be made up.

That is the value of shot calling: it turns uncertainty into a decision.